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	<title>Comments on: A New Decade, an Old Development Philosophy</title>
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	<link>http://www.spyparty.com/2010/02/01/a-new-decade-an-old-development-philosophy/</link>
	<description>Chris Hecker&#039;s new espionage game about subtle behavior, performance, perception, and deception.</description>
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	<item>
		<title>By: checker</title>
		<link>http://www.spyparty.com/2010/02/01/a-new-decade-an-old-development-philosophy/comment-page-1/#comment-1823</link>
		<dc:creator><![CDATA[checker]]></dc:creator>
		<pubDate>Thu, 15 Apr 2010 19:10:07 +0000</pubDate>
		<guid isPermaLink="false">http://spyparty.com/?p=120#comment-1823</guid>
		<description><![CDATA[&gt; When is “soon”?!

I assume you mean the &quot;soon&quot; about The Party images at the bottom of the post?  It&#039;s on the list of stuff to write about, I assure you!  :)]]></description>
		<content:encoded><![CDATA[<p>> When is “soon”?!</p>
<p>I assume you mean the &#8220;soon&#8221; about The Party images at the bottom of the post?  It&#8217;s on the list of stuff to write about, I assure you!  :)</p>
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	<item>
		<title>By: sean</title>
		<link>http://www.spyparty.com/2010/02/01/a-new-decade-an-old-development-philosophy/comment-page-1/#comment-1822</link>
		<dc:creator><![CDATA[sean]]></dc:creator>
		<pubDate>Thu, 15 Apr 2010 19:07:00 +0000</pubDate>
		<guid isPermaLink="false">http://spyparty.com/?p=120#comment-1822</guid>
		<description><![CDATA[When is &quot;soon&quot;?!]]></description>
		<content:encoded><![CDATA[<p>When is &#8220;soon&#8221;?!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Nathan</title>
		<link>http://www.spyparty.com/2010/02/01/a-new-decade-an-old-development-philosophy/comment-page-1/#comment-1542</link>
		<dc:creator><![CDATA[Nathan]]></dc:creator>
		<pubDate>Wed, 24 Mar 2010 23:16:00 +0000</pubDate>
		<guid isPermaLink="false">http://spyparty.com/?p=120#comment-1542</guid>
		<description><![CDATA[I have a suggestion that I&#039;m sure has crossed your mind before. Perhaps making 2 game modes. One mode being what you are already doing, and another mode being a slightly expanded version of the first. Larger party, 2 spies(team up with your xbox Live friend!) and 2(or even 3) assassins. It could be a mini-tournament. Play through once, swap sides. Then do it again. Whichever team has the most assassinations wins.]]></description>
		<content:encoded><![CDATA[<p>I have a suggestion that I&#8217;m sure has crossed your mind before. Perhaps making 2 game modes. One mode being what you are already doing, and another mode being a slightly expanded version of the first. Larger party, 2 spies(team up with your xbox Live friend!) and 2(or even 3) assassins. It could be a mini-tournament. Play through once, swap sides. Then do it again. Whichever team has the most assassinations wins.</p>
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	<item>
		<title>By: Komrad Andre</title>
		<link>http://www.spyparty.com/2010/02/01/a-new-decade-an-old-development-philosophy/comment-page-1/#comment-1540</link>
		<dc:creator><![CDATA[Komrad Andre]]></dc:creator>
		<pubDate>Wed, 24 Mar 2010 21:38:28 +0000</pubDate>
		<guid isPermaLink="false">http://spyparty.com/?p=120#comment-1540</guid>
		<description><![CDATA[Definitely should put in that three-wheeled morgan that sellers rolls up in and leaves with somewhere... Rooting for SPYPARTY!!!]]></description>
		<content:encoded><![CDATA[<p>Definitely should put in that three-wheeled morgan that sellers rolls up in and leaves with somewhere&#8230; Rooting for SPYPARTY!!!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Naddan320</title>
		<link>http://www.spyparty.com/2010/02/01/a-new-decade-an-old-development-philosophy/comment-page-1/#comment-1335</link>
		<dc:creator><![CDATA[Naddan320]]></dc:creator>
		<pubDate>Mon, 01 Mar 2010 01:04:41 +0000</pubDate>
		<guid isPermaLink="false">http://spyparty.com/?p=120#comment-1335</guid>
		<description><![CDATA[SpyParty sounds great! Seems like it will be really fun and challenging. Right from 007 srsly.]]></description>
		<content:encoded><![CDATA[<p>SpyParty sounds great! Seems like it will be really fun and challenging. Right from 007 srsly.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Austin</title>
		<link>http://www.spyparty.com/2010/02/01/a-new-decade-an-old-development-philosophy/comment-page-1/#comment-1147</link>
		<dc:creator><![CDATA[Austin]]></dc:creator>
		<pubDate>Tue, 02 Feb 2010 22:29:05 +0000</pubDate>
		<guid isPermaLink="false">http://spyparty.com/?p=120#comment-1147</guid>
		<description><![CDATA[I am *really* looking forward to the t-shirts for this game.]]></description>
		<content:encoded><![CDATA[<p>I am *really* looking forward to the t-shirts for this game.</p>
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	</item>
	<item>
		<title>By: Finn Haverkamp</title>
		<link>http://www.spyparty.com/2010/02/01/a-new-decade-an-old-development-philosophy/comment-page-1/#comment-1138</link>
		<dc:creator><![CDATA[Finn Haverkamp]]></dc:creator>
		<pubDate>Mon, 01 Feb 2010 21:03:38 +0000</pubDate>
		<guid isPermaLink="false">http://spyparty.com/?p=120#comment-1138</guid>
		<description><![CDATA[Glad to see a new post! And glad to hear that development is progressing well. The concept of designing a game around more human behavioral skills is fascinating to say the least, and I am positive you can discover the methods to not only make it work, but make it shine. I love your enthusiasm, and best of luck going forward.]]></description>
		<content:encoded><![CDATA[<p>Glad to see a new post! And glad to hear that development is progressing well. The concept of designing a game around more human behavioral skills is fascinating to say the least, and I am positive you can discover the methods to not only make it work, but make it shine. I love your enthusiasm, and best of luck going forward.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Xeon06</title>
		<link>http://www.spyparty.com/2010/02/01/a-new-decade-an-old-development-philosophy/comment-page-1/#comment-1137</link>
		<dc:creator><![CDATA[Xeon06]]></dc:creator>
		<pubDate>Mon, 01 Feb 2010 16:50:04 +0000</pubDate>
		<guid isPermaLink="false">http://spyparty.com/?p=120#comment-1137</guid>
		<description><![CDATA[Awesome, finally an update! Looking forward to more.]]></description>
		<content:encoded><![CDATA[<p>Awesome, finally an update! Looking forward to more.</p>
]]></content:encoded>
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