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	<title>Comments on: Two GameTrailers interviews from GDC</title>
	<atom:link href="http://www.spyparty.com/2011/04/06/two-gametrailers-interviews-from-gdc/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.spyparty.com/2011/04/06/two-gametrailers-interviews-from-gdc/</link>
	<description>Chris Hecker&#039;s new espionage game about subtle behavior, performance, perception, and deception.</description>
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	<item>
		<title>By: checker</title>
		<link>http://www.spyparty.com/2011/04/06/two-gametrailers-interviews-from-gdc/comment-page-1/#comment-14734</link>
		<dc:creator><![CDATA[checker]]></dc:creator>
		<pubDate>Mon, 02 May 2011 05:08:49 +0000</pubDate>
		<guid isPermaLink="false">http://spyparty.com/?p=1466#comment-14734</guid>
		<description><![CDATA[Hah, thanks!  :)  Yeah, I think doing work in the Sims is definitely a good way to poke around with behavioral gameplay.  I&#039;ve thought about open sourcing some chunk of SpyParty after I ship that would let other developers prototype &quot;normal people games&quot;.  It&#039;ll be a while before that happens, though.]]></description>
		<content:encoded><![CDATA[<p>Hah, thanks!  :)  Yeah, I think doing work in the Sims is definitely a good way to poke around with behavioral gameplay.  I&#8217;ve thought about open sourcing some chunk of SpyParty after I ship that would let other developers prototype &#8220;normal people games&#8221;.  It&#8217;ll be a while before that happens, though.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jakub</title>
		<link>http://www.spyparty.com/2011/04/06/two-gametrailers-interviews-from-gdc/comment-page-1/#comment-14725</link>
		<dc:creator><![CDATA[Jakub]]></dc:creator>
		<pubDate>Sun, 01 May 2011 17:30:45 +0000</pubDate>
		<guid isPermaLink="false">http://spyparty.com/?p=1466#comment-14725</guid>
		<description><![CDATA[Hello Chris,

thank you so much for all the talks that you post online!

I have one question - do you think there&#039;s a way to find some interesting  &quot;behavioral-kind-of-game&quot; ideas (mechanics) by prototyping bots in the Sims?

I think you mentioned Sims in one of your talks.

Your are my hero!

Thank you

Jakub]]></description>
		<content:encoded><![CDATA[<p>Hello Chris,</p>
<p>thank you so much for all the talks that you post online!</p>
<p>I have one question &#8211; do you think there&#8217;s a way to find some interesting  &#8221;behavioral-kind-of-game&#8221; ideas (mechanics) by prototyping bots in the Sims?</p>
<p>I think you mentioned Sims in one of your talks.</p>
<p>Your are my hero!</p>
<p>Thank you</p>
<p>Jakub</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: martin</title>
		<link>http://www.spyparty.com/2011/04/06/two-gametrailers-interviews-from-gdc/comment-page-1/#comment-14276</link>
		<dc:creator><![CDATA[martin]]></dc:creator>
		<pubDate>Thu, 07 Apr 2011 14:31:52 +0000</pubDate>
		<guid isPermaLink="false">http://spyparty.com/?p=1466#comment-14276</guid>
		<description><![CDATA[Wow! You talk *fast*, but still very clear. Very impressive. Should you not succeed with SpyParty you should consider giving a career in hip hop a try.]]></description>
		<content:encoded><![CDATA[<p>Wow! You talk *fast*, but still very clear. Very impressive. Should you not succeed with SpyParty you should consider giving a career in hip hop a try.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: jordy</title>
		<link>http://www.spyparty.com/2011/04/06/two-gametrailers-interviews-from-gdc/comment-page-1/#comment-14274</link>
		<dc:creator><![CDATA[jordy]]></dc:creator>
		<pubDate>Thu, 07 Apr 2011 12:08:17 +0000</pubDate>
		<guid isPermaLink="false">http://spyparty.com/?p=1466#comment-14274</guid>
		<description><![CDATA[IT&#039;S GETTING HOT IN HERE, TAKE OFF ALL YOUR.. NVM!]]></description>
		<content:encoded><![CDATA[<p>IT&#8217;S GETTING HOT IN HERE, TAKE OFF ALL YOUR.. NVM!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Prof.Gast</title>
		<link>http://www.spyparty.com/2011/04/06/two-gametrailers-interviews-from-gdc/comment-page-1/#comment-14252</link>
		<dc:creator><![CDATA[Prof.Gast]]></dc:creator>
		<pubDate>Wed, 06 Apr 2011 19:27:27 +0000</pubDate>
		<guid isPermaLink="false">http://spyparty.com/?p=1466#comment-14252</guid>
		<description><![CDATA[It&#039;s worth seeing that annoying Crysis 2 trailer for the millionth time just to hear you talk so excitedly about SpyParty (even if it&#039;s stuff I&#039;ve heard and read before) and your take on the &#039;indie&#039; label.  Thanks so much for posting all this!  To everyone else that comes here, it&#039;s worth it too to check out Chris&#039;s Website and his interesting lectures.]]></description>
		<content:encoded><![CDATA[<p>It&#8217;s worth seeing that annoying Crysis 2 trailer for the millionth time just to hear you talk so excitedly about SpyParty (even if it&#8217;s stuff I&#8217;ve heard and read before) and your take on the &#8216;indie&#8217; label.  Thanks so much for posting all this!  To everyone else that comes here, it&#8217;s worth it too to check out Chris&#8217;s Website and his interesting lectures.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: checker</title>
		<link>http://www.spyparty.com/2011/04/06/two-gametrailers-interviews-from-gdc/comment-page-1/#comment-14251</link>
		<dc:creator><![CDATA[checker]]></dc:creator>
		<pubDate>Wed, 06 Apr 2011 19:25:58 +0000</pubDate>
		<guid isPermaLink="false">http://spyparty.com/?p=1466#comment-14251</guid>
		<description><![CDATA[Working on player text chat right now, in fact.  :)]]></description>
		<content:encoded><![CDATA[<p>Working on player text chat right now, in fact.  :)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: jordy</title>
		<link>http://www.spyparty.com/2011/04/06/two-gametrailers-interviews-from-gdc/comment-page-1/#comment-14250</link>
		<dc:creator><![CDATA[jordy]]></dc:creator>
		<pubDate>Wed, 06 Apr 2011 19:05:16 +0000</pubDate>
		<guid isPermaLink="false">http://spyparty.com/?p=1466#comment-14250</guid>
		<description><![CDATA[Nice. You already started working on network-code O:)?]]></description>
		<content:encoded><![CDATA[<p>Nice. You already started working on network-code O:)?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Teh_tourist</title>
		<link>http://www.spyparty.com/2011/04/06/two-gametrailers-interviews-from-gdc/comment-page-1/#comment-14248</link>
		<dc:creator><![CDATA[Teh_tourist]]></dc:creator>
		<pubDate>Wed, 06 Apr 2011 17:55:42 +0000</pubDate>
		<guid isPermaLink="false">http://spyparty.com/?p=1466#comment-14248</guid>
		<description><![CDATA[I want to playtest Spyparty so bad. I get excited every time I see something new in my Spyparty RSS feed]]></description>
		<content:encoded><![CDATA[<p>I want to playtest Spyparty so bad. I get excited every time I see something new in my Spyparty RSS feed</p>
]]></content:encoded>
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