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	<title>Comments on: I Should Not Be Posting About This Beta Playtest</title>
	<atom:link href="http://www.spyparty.com/2012/03/04/i-should-not-be-posting-about-this-beta-playtest/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.spyparty.com/2012/03/04/i-should-not-be-posting-about-this-beta-playtest/</link>
	<description>Chris Hecker&#039;s new espionage game about subtle behavior, performance, perception, and deception.</description>
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		<title>By: checker</title>
		<link>http://www.spyparty.com/2012/03/04/i-should-not-be-posting-about-this-beta-playtest/comment-page-1/#comment-35248</link>
		<dc:creator><![CDATA[checker]]></dc:creator>
		<pubDate>Wed, 14 Mar 2012 19:27:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.spyparty.com/?p=2167#comment-35248</guid>
		<description><![CDATA[&lt;i&gt;Everything is a tell.&lt;/i&gt;

This is totally true.]]></description>
		<content:encoded><![CDATA[<p><i>Everything is a tell.</i></p>
<p>This is totally true.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: keith</title>
		<link>http://www.spyparty.com/2012/03/04/i-should-not-be-posting-about-this-beta-playtest/comment-page-1/#comment-35220</link>
		<dc:creator><![CDATA[keith]]></dc:creator>
		<pubDate>Wed, 14 Mar 2012 08:54:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.spyparty.com/?p=2167#comment-35220</guid>
		<description><![CDATA[Unlike most games, I do think chat could play a significant role. Everything is a tell. I&#039;m not so sure either play will have small moments of &quot;rest&quot; but if you ( the sniper ) can get the spy to talk and converse, the act of typing is a tell. And so is what they say, the length of the message and yadda yadda. I think it could benefit the sniper if they know a little about their oppenent. 

Likewise for the spy because they too could mess around with the sniper. Perhaps plan &quot;moves&quot; while trying to catch the sniper typing and not paying attention. I think it could be a great back and forth! This also extends out to voice chat.

Can&#039;t wait to find out!]]></description>
		<content:encoded><![CDATA[<p>Unlike most games, I do think chat could play a significant role. Everything is a tell. I&#8217;m not so sure either play will have small moments of &#8220;rest&#8221; but if you ( the sniper ) can get the spy to talk and converse, the act of typing is a tell. And so is what they say, the length of the message and yadda yadda. I think it could benefit the sniper if they know a little about their oppenent. </p>
<p>Likewise for the spy because they too could mess around with the sniper. Perhaps plan &#8220;moves&#8221; while trying to catch the sniper typing and not paying attention. I think it could be a great back and forth! This also extends out to voice chat.</p>
<p>Can&#8217;t wait to find out!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jordy</title>
		<link>http://www.spyparty.com/2012/03/04/i-should-not-be-posting-about-this-beta-playtest/comment-page-1/#comment-35192</link>
		<dc:creator><![CDATA[Jordy]]></dc:creator>
		<pubDate>Tue, 13 Mar 2012 21:30:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.spyparty.com/?p=2167#comment-35192</guid>
		<description><![CDATA[If this is confusing you... you don&#039;t know what&#039;s in store for you next time we meet eye to scope in a game of spyparty!]]></description>
		<content:encoded><![CDATA[<p>If this is confusing you&#8230; you don&#8217;t know what&#8217;s in store for you next time we meet eye to scope in a game of spyparty!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Quirken</title>
		<link>http://www.spyparty.com/2012/03/04/i-should-not-be-posting-about-this-beta-playtest/comment-page-1/#comment-35188</link>
		<dc:creator><![CDATA[Quirken]]></dc:creator>
		<pubDate>Tue, 13 Mar 2012 18:57:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.spyparty.com/?p=2167#comment-35188</guid>
		<description><![CDATA[I think you two have invented a new strategy for SpyParty. Spout inane comments over voice chat to distract the sniper while they try to figure out what you meant.]]></description>
		<content:encoded><![CDATA[<p>I think you two have invented a new strategy for SpyParty. Spout inane comments over voice chat to distract the sniper while they try to figure out what you meant.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: keith</title>
		<link>http://www.spyparty.com/2012/03/04/i-should-not-be-posting-about-this-beta-playtest/comment-page-1/#comment-35186</link>
		<dc:creator><![CDATA[keith]]></dc:creator>
		<pubDate>Tue, 13 Mar 2012 18:04:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.spyparty.com/?p=2167#comment-35186</guid>
		<description><![CDATA[Yes! Analogies! Ill give it a whirl.

I like games where I can take a salad and bake it in the oven. Or.... I like games where I can stir fry me a cake. Mmm mmm good.

That&#039;s why I love analogies. Its not everyday I can say stuff like that. I thank the game Deuce Ex for being the first game to impress me in that way.

@jordy, I think its the indies who will have to sort of lead the way. The big game companies won&#039;t sway until the public opinion changes. Because they are indeed a business and they need to make the money. The model they currently have of &quot;sameness&quot; has proven time and time again to generate profits. And they think if its working, why change that? 

I think it should also be noted that our &quot;appetite for sameness&quot; can be applied to waaayyy more than video games.]]></description>
		<content:encoded><![CDATA[<p>Yes! Analogies! Ill give it a whirl.</p>
<p>I like games where I can take a salad and bake it in the oven. Or&#8230;. I like games where I can stir fry me a cake. Mmm mmm good.</p>
<p>That&#8217;s why I love analogies. Its not everyday I can say stuff like that. I thank the game Deuce Ex for being the first game to impress me in that way.</p>
<p>@jordy, I think its the indies who will have to sort of lead the way. The big game companies won&#8217;t sway until the public opinion changes. Because they are indeed a business and they need to make the money. The model they currently have of &#8220;sameness&#8221; has proven time and time again to generate profits. And they think if its working, why change that? </p>
<p>I think it should also be noted that our &#8220;appetite for sameness&#8221; can be applied to waaayyy more than video games.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Adam</title>
		<link>http://www.spyparty.com/2012/03/04/i-should-not-be-posting-about-this-beta-playtest/comment-page-1/#comment-35177</link>
		<dc:creator><![CDATA[Adam]]></dc:creator>
		<pubDate>Tue, 13 Mar 2012 14:40:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.spyparty.com/?p=2167#comment-35177</guid>
		<description><![CDATA[The only food I can think of to compare to a game like Modern Warfare 3 is Taco Bell&#039;s Taco with the Doritos Shell]]></description>
		<content:encoded><![CDATA[<p>The only food I can think of to compare to a game like Modern Warfare 3 is Taco Bell&#8217;s Taco with the Doritos Shell</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jordy</title>
		<link>http://www.spyparty.com/2012/03/04/i-should-not-be-posting-about-this-beta-playtest/comment-page-1/#comment-35171</link>
		<dc:creator><![CDATA[Jordy]]></dc:creator>
		<pubDate>Tue, 13 Mar 2012 09:32:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.spyparty.com/?p=2167#comment-35171</guid>
		<description><![CDATA[I&#039;m like the snob that only eats haute cuisine.. in games, otherwise I prefer big macs.]]></description>
		<content:encoded><![CDATA[<p>I&#8217;m like the snob that only eats haute cuisine.. in games, otherwise I prefer big macs.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Adam</title>
		<link>http://www.spyparty.com/2012/03/04/i-should-not-be-posting-about-this-beta-playtest/comment-page-1/#comment-35133</link>
		<dc:creator><![CDATA[Adam]]></dc:creator>
		<pubDate>Tue, 13 Mar 2012 01:07:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.spyparty.com/?p=2167#comment-35133</guid>
		<description><![CDATA[Either way I feel it&#039;s a license to feel superior to other gamers, so I&#039;m all aboard!]]></description>
		<content:encoded><![CDATA[<p>Either way I feel it&#8217;s a license to feel superior to other gamers, so I&#8217;m all aboard!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: checker</title>
		<link>http://www.spyparty.com/2012/03/04/i-should-not-be-posting-about-this-beta-playtest/comment-page-1/#comment-35124</link>
		<dc:creator><![CDATA[checker]]></dc:creator>
		<pubDate>Mon, 12 Mar 2012 23:19:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.spyparty.com/?p=2167#comment-35124</guid>
		<description><![CDATA[I think it makes you a healthy omnivore.  People who just like current games are like those people who will only eat products with corn syrup as the first listed ingredient.]]></description>
		<content:encoded><![CDATA[<p>I think it makes you a healthy omnivore.  People who just like current games are like those people who will only eat products with corn syrup as the first listed ingredient.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Adam</title>
		<link>http://www.spyparty.com/2012/03/04/i-should-not-be-posting-about-this-beta-playtest/comment-page-1/#comment-35122</link>
		<dc:creator><![CDATA[Adam]]></dc:creator>
		<pubDate>Mon, 12 Mar 2012 22:35:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.spyparty.com/?p=2167#comment-35122</guid>
		<description><![CDATA[I have an appetite for varied games, does that kinda make me like a Vegan?]]></description>
		<content:encoded><![CDATA[<p>I have an appetite for varied games, does that kinda make me like a Vegan?</p>
]]></content:encoded>
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