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	<title>Comments for SpyParty - A Spy Game About Subtle Behavior</title>
	<atom:link href="http://www.spyparty.com/comments/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.spyparty.com</link>
	<description>Chris Hecker&#039;s new espionage game about subtle behavior, deception, performance, and perception.</description>
	<lastBuildDate>Sat, 04 Feb 2012 02:38:21 +0000</lastBuildDate>
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		<title>Comment on The Remaining Early-Access Beta Todo List by Adam</title>
		<link>http://www.spyparty.com/2011/11/14/the-remaining-early-access-beta-todo-list/comment-page-1/#comment-32076</link>
		<dc:creator>Adam</dc:creator>
		<pubDate>Sat, 04 Feb 2012 02:38:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.spyparty.com/?p=2025#comment-32076</guid>
		<description>I have a feeling you&#039;re not from Kenya</description>
		<content:encoded><![CDATA[<p>I have a feeling you&#8217;re not from Kenya</p>
]]></content:encoded>
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		<title>Comment on Sign Up for the SpyParty Early-Access Beta! by checker</title>
		<link>http://www.spyparty.com/beta-sign-up/comment-page-3/#comment-32073</link>
		<dc:creator>checker</dc:creator>
		<pubDate>Sat, 04 Feb 2012 01:54:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.spyparty.com/?page_id=1499#comment-32073</guid>
		<description>Right now I&#039;m going deep on the fully asymmetric play, and once I tune that to perfection, then I can start experimenting with other more symmetric modes. I think the &lt;a href=&quot;http://en.wikipedia.org/wiki/Assassin_game&quot; rel=&quot;nofollow&quot;&gt;&quot;Assassin&quot; style gameplay&lt;/a&gt; (which is what AC:B and The Ship are) has been explored pretty well, but I still think there&#039;s some interesting things about it, so once I start exploring the Sniper being able to attend the party, then I can play with stuff where the Spy can fight back a bit.  But, I want to be careful, because Assassin style games tend to degenerate into pile-ons and knife fests, and I don&#039;t want that.  It&#039;s really important to avoid mechanics that prevent you from really going deep on your role, that thwarts the subtle behavioral gameplay I want to explore...the Sniper having to watch his back all the time would make it so he couldn&#039;t relax into the perception role, for example.</description>
		<content:encoded><![CDATA[<p>Right now I&#8217;m going deep on the fully asymmetric play, and once I tune that to perfection, then I can start experimenting with other more symmetric modes. I think the <a href="http://en.wikipedia.org/wiki/Assassin_game" rel="nofollow">&#8220;Assassin&#8221; style gameplay</a> (which is what AC:B and The Ship are) has been explored pretty well, but I still think there&#8217;s some interesting things about it, so once I start exploring the Sniper being able to attend the party, then I can play with stuff where the Spy can fight back a bit.  But, I want to be careful, because Assassin style games tend to degenerate into pile-ons and knife fests, and I don&#8217;t want that.  It&#8217;s really important to avoid mechanics that prevent you from really going deep on your role, that thwarts the subtle behavioral gameplay I want to explore&#8230;the Sniper having to watch his back all the time would make it so he couldn&#8217;t relax into the perception role, for example.</p>
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		<title>Comment on Sign Up for the SpyParty Early-Access Beta! by Zach</title>
		<link>http://www.spyparty.com/beta-sign-up/comment-page-3/#comment-32069</link>
		<dc:creator>Zach</dc:creator>
		<pubDate>Sat, 04 Feb 2012 00:38:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.spyparty.com/?page_id=1499#comment-32069</guid>
		<description>Do you think you are going to add game modes that are like those in the ship and acbh?</description>
		<content:encoded><![CDATA[<p>Do you think you are going to add game modes that are like those in the ship and acbh?</p>
]]></content:encoded>
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		<title>Comment on Sign Up for the SpyParty Early-Access Beta! by Zach</title>
		<link>http://www.spyparty.com/beta-sign-up/comment-page-3/#comment-31932</link>
		<dc:creator>Zach</dc:creator>
		<pubDate>Thu, 02 Feb 2012 00:52:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.spyparty.com/?page_id=1499#comment-31932</guid>
		<description>/rage</description>
		<content:encoded><![CDATA[<p>/rage</p>
]]></content:encoded>
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		<title>Comment on Sign Up for the SpyParty Early-Access Beta! by checker</title>
		<link>http://www.spyparty.com/beta-sign-up/comment-page-3/#comment-31872</link>
		<dc:creator>checker</dc:creator>
		<pubDate>Wed, 01 Feb 2012 08:14:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.spyparty.com/?page_id=1499#comment-31872</guid>
		<description>Sadly, my development speed is scary in the other direction.  :)</description>
		<content:encoded><![CDATA[<p>Sadly, my development speed is scary in the other direction.  :)</p>
]]></content:encoded>
	</item>
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		<title>Comment on Sign Up for the SpyParty Early-Access Beta! by Zach</title>
		<link>http://www.spyparty.com/beta-sign-up/comment-page-3/#comment-31871</link>
		<dc:creator>Zach</dc:creator>
		<pubDate>Wed, 01 Feb 2012 07:56:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.spyparty.com/?page_id=1499#comment-31871</guid>
		<description>You&#039;re response speed for a game developer is scary...</description>
		<content:encoded><![CDATA[<p>You&#8217;re response speed for a game developer is scary&#8230;</p>
]]></content:encoded>
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		<title>Comment on Sign Up for the SpyParty Early-Access Beta! by checker</title>
		<link>http://www.spyparty.com/beta-sign-up/comment-page-3/#comment-31759</link>
		<dc:creator>checker</dc:creator>
		<pubDate>Tue, 31 Jan 2012 04:18:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.spyparty.com/?page_id=1499#comment-31759</guid>
		<description>Not sure, I&#039;m really close to starting invites, but I have to scale slowly, so it&#039;s going to be a while before everybody&#039;s in.</description>
		<content:encoded><![CDATA[<p>Not sure, I&#8217;m really close to starting invites, but I have to scale slowly, so it&#8217;s going to be a while before everybody&#8217;s in.</p>
]]></content:encoded>
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		<title>Comment on Sign Up for the SpyParty Early-Access Beta! by Zach</title>
		<link>http://www.spyparty.com/beta-sign-up/comment-page-3/#comment-31749</link>
		<dc:creator>Zach</dc:creator>
		<pubDate>Tue, 31 Jan 2012 02:07:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.spyparty.com/?page_id=1499#comment-31749</guid>
		<description>Looking forward to playing this. Just waiting on my beta key now heh. How long you think this will take?</description>
		<content:encoded><![CDATA[<p>Looking forward to playing this. Just waiting on my beta key now heh. How long you think this will take?</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Images by checker</title>
		<link>http://www.spyparty.com/images/comment-page-2/#comment-31621</link>
		<dc:creator>checker</dc:creator>
		<pubDate>Mon, 30 Jan 2012 00:26:44 +0000</pubDate>
		<guid isPermaLink="false">http://spyparty.com/?page_id=270#comment-31621</guid>
		<description>Hopefully any day now, although it&#039;ll be a while before everybody&#039;s in, I need to start the invites slowly while I scale the servers.  But, very soon!</description>
		<content:encoded><![CDATA[<p>Hopefully any day now, although it&#8217;ll be a while before everybody&#8217;s in, I need to start the invites slowly while I scale the servers.  But, very soon!</p>
]]></content:encoded>
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		<title>Comment on Images by Anthony</title>
		<link>http://www.spyparty.com/images/comment-page-2/#comment-31620</link>
		<dc:creator>Anthony</dc:creator>
		<pubDate>Mon, 30 Jan 2012 00:24:31 +0000</pubDate>
		<guid isPermaLink="false">http://spyparty.com/?page_id=270#comment-31620</guid>
		<description>Just a quick question any word on when the beta will start? Cant wait to play this it seems excellent, just my type of game.</description>
		<content:encoded><![CDATA[<p>Just a quick question any word on when the beta will start? Cant wait to play this it seems excellent, just my type of game.</p>
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