Archive for the ‘indie games’ Category.
2011/08/18, 02:51 by checker
Beta, what beta? Let’s talk about PAX West 2011,1 which is now only slightly more than one week away. Yikes! Once again, SpyParty has a booth, but as evidenced by my previous two PAXes, apparently I have to do it differently each time. So, here’s the deal this time around… SpyParty has its own booth […]
2011/08/11, 01:29 by checker
Sorry I’ve been so quiet here and there, I’ve been heads-down working on the Early-Access Beta. I’m obviously way behind on my original estimates of “mid-June”,1 and I apologize for that, but I’m getting closer, really I am! I’m super honored so many people have signed up to support SpyParty’s development and to help playtest […]
2011/07/14, 14:22 by checker
Here is my talk from last night’s SF IGDA meeting, all marked up and flashified. 1 I talked about my goals for the network infrastructure for the SpyParty Early-Access Beta, both at a high level in terms of polish, security, scalability, and flexibility, and then also a bit at the low level, in terms of specific […]
2011/06/23, 20:06 by checker
I am deep deep deep in server stuff for the Early-Access Beta, so this post is mostly to take a short break from that, tell you folks I’m still alive, and post the collection of feedback I got today from the IGF submission last year. I think it’s great the IGF gives submitters feedback, and, […]
2011/06/16, 05:02 by checker
The Joystiq Post-E3 indie game party was great and it seemed like fun was had by everybody! Thanks a ton to Joystiq for putting it on! It was good to see a bunch of cool indie games in attendance, like Monaco, Retro City Rampage, Z0MB1ES, and Q.U.B.E. Hopefully this tweet by party-goer Andrew Schmidt is […]