This week there was a recent bug discovery that caught my attention. With any game, especially one in beta, there are going to be bugs regardless of how hard you try to prevent them. The nature of the beast is if you have a game then you have bugs in your code. Some bugs are […]
Archive for the ‘beta’ Category.
I am incredibly excited to introduce the new SpyParty environment art style! Okay, okay, so we officially revealed the new environment art style back in August, right before PAX, but I never actually posted here on the blog about it. Heck, it’s even running in the game now, so if you want to see it for yourself, […]
Despite my best intentions to do it “right after PAX“, I finally released the new artwork into the wild this week! Yes, if you are already a beta tester, just run SpyParty and connect to the lobby and you’ll get the update automatically, and if you’re not a beta tester, and want to check out […]
The new art is finally nearing release to beta testers, so if you want to check it out yourself as soon as I post the build, sign up for the beta! I’ll post more details here when I release it, and of course I’ll stream the release notes on twitch.tv/spyparty and then post them on the SpyParty […]
Another PAX, survived. This one was a little more nuts than usual, and that’s saying something. Allow me to enumerate the additional levels of difficulty this year: FOUR DAYS LONG instead of three, for 33% more exhaustion! Getting the new artwork playable1 in the game. SpyParty was chosen as the secret final game for the […]