I just released build v0.1.3240.0 to the beta, which has some minor bug fixes, but also In-Game Replays, the coolest thing since the new art went in! I am incredibly excited about the potential for replays! I can’t use enough exclamation points!!! I wrote about replays a bit, but seeing them in action is way […]
Archive for the ‘beta’ Category.
The awesome folks in the SpyParty beta usually ask me to play them for important milestone games, usually when there are a lot of zeros in their game count. I’ve done a bunch of these before, as you can see.1 I call these “birthday matches”, and I love doing them. I’ve done 500′s, 1000′s, 2000′s, 3000′s, […]
Here’s the latest release notes stream, co-hosted by virifaux. It is just release notes. It is not 2 hours and 44 minutes of me trying to fix showstopper bugs live on stream.1 These builds were a long time coming because I had to re-do the entire inside of the game in preparation for spectation and […]
This week there was a recent bug discovery that caught my attention. With any game, especially one in beta, there are going to be bugs regardless of how hard you try to prevent them. The nature of the beast is if you have a game then you have bugs in your code. Some bugs are […]
I am incredibly excited to introduce the new SpyParty environment art style! Okay, okay, so we officially revealed the new environment art style back in August, right before PAX, but I never actually posted here on the blog about it. Heck, it’s even running in the game now, so if you want to see it for yourself, […]