One of the mechanics SpyParty shares with poker is the concept of a tell. In poker, a tell is when a player has some behavior that gives away information about their hand, like whether they’re bluffing. In SpyParty, we use the word tell to indicate something that implicates a character as the Spy; we have […]
Archive for the ‘art’ Category.
Okay, so that took a lot longer than I thought it would, but The Not-Strictly Ballroom Update is out and live in the world! If you’re in the beta, just launch the game and hit Play at the main menu and it’ll auto-update. If you’re not in the beta, why aren’t you? If you’d like to […]
The next SpyParty update is almost here, and it shall be called The Not-Strictly Ballroom Update!1 I’m going to try for the end of this week, so Thursday or Friday, September 24th or 25th. Given my track record on hitting dates, wish me luck. As always, if you join the SpyParty Early-Access Beta you get all the […]
This is Part 1 of a two-part series on the SpyParty PAX budget numbers and why and how we made the super-cool codecards for selling copies of the game at the show. This part covers the PAX expenses, the decision to sell the game in the first place, and the results. Part 2 will be […]
It’s my pleasure to introduce the next five SpyParty characters! Wait, did I say five? I meant six. It’s true, we have added identical twins in this group, making this group six new characters total! A bonus character, no microtransactions required! More on that below, but first, check out how crowded the whole cast picture […]