A fun time was had a Day of the Devs this weekend, courtesy of Double Fine, iam8bit, and a whole lot of cool people from the Bay Area playing games! As you can see in the pics below, we were in a vault in the basement of The Old Mint in San Francisco. It was […]
Archive for the ‘indie games’ Category.
It’s that time of year again, when friends at Double Fine and iam8bit throw a big game party in San Francisco and everybody is invited! And this time, it’s all ages, so I mean everybody! It’s on November 1st, at the Old Mint building in SF, from 4pm to 11pm. Lots of cool indies will be there, […]
I gave a talk yesterday at IndieCade 2014 about the state of SpyParty. It was titled “So, SpyParty, like, WTF?” There have always been a fair number of questions about the length of time the game is taking to develop, and how that impacts the impression people (and by “people”, I mean me & John, […]
Hi, I’m very tired and have to go to PAX in an hour and I’m still fixing bugs. Wheee! However, I did something cool instead of sleep last night. I finally implemented the back-end part of this nifty plan I’ve been working on for a while. I’ve been thinking about how to offset some of the […]
That long image there to the left is a picture of the current spyparty.com homepage as I write this. As you read this, there will be a new fancy doesn’t-look-like-a-default-WordPress-install homepage. Welcome to the 21st century, spyparty.com! Plus, to go along with the new homepage design, we made the first SpyParty trailer! More on that below. The […]