Archive for the ‘competitive gaming’ Category.
2014/03/07, 15:32 by checker
What, are you saying my 30+ minute rambles about the new In-Game Replays System are too long? Fine, be that way. Well, zerotka‘s got you covered. He created a short and punchy trailer for using replays on the SpyParty YouTube channel to figure out why you got highlit1 and shot, check it out: What’s that […]
2014/03/03, 15:25 by checker
I expected the community to do cool stuff with replays, but this was even better than I expected! The other day, kcmmmmm grabbed a set of replays from a match played between drawnonward and smash10101, and went through them on his stream, analyzing the games, remarking on good and bad plays, getting into the minds of the […]
2014/02/27, 03:30 by checker
I just released build v0.1.3240.0 to the beta, which has some minor bug fixes, but also In-Game Replays, the coolest thing since the new art went in! I am incredibly excited about the potential for replays! I can’t use enough exclamation points!!! I wrote about replays a bit, but seeing them in action is way […]
2014/02/24, 15:54 by checker
The awesome folks in the SpyParty beta usually ask me to play them for important milestone games, usually when there are a lot of zeros in their game count. I’ve done a bunch of these before, as you can see.1 I call these “birthday matches”, and I love doing them. I’ve done 500′s, 1000′s, 2000′s, 3000′s, […]
2014/01/20, 16:50 by checker
One of the things I want to do going forward is to talk about what I’m working on and what my near-term priorities and plans are…basically I want to put my todo list up on the blog somehow so you all can see what’s coming down the pike for SpyParty. Some indies, like Klei, actually […]