Been waiting to play SpyParty? Convinced your best friend would always pick the Kung Funky dude in the nehru suit when it’s his turn to be the Spy and you want to shoot him before he bugs the Ambassador? Annoyed that all the game journalists have gotten to play it and you haven’t?
Well, now’s your chance! If you can make it to Seattle, WA on September 3rd, 4th, or 5th, 2010, and get to the Penny-Arcade Expo (otherwise known as PAX) and find booth 3004, you can play Monaco and SpyParty until the person behind you in the queue kicks you off the controller! No pushing in line!
Andy Schatz, the awesome indie game developer behind the awesome indie game Monaco (and winner of this year’s Independent Game Festival, that’s Andy there on the logo at that link!), and I have gone temporarily insane and gone in on a booth together at PAX, so gamers can come playtest Monaco and SpyParty themselves! Don’t take the press’s word for it, decide if you think the games are as awesome as they claim for yourself!
Monaco is a super fun stealth heist game with a lot of similarities to SpyParty, so they’re the perfect booth buddies! The two games are not only developed by solitary guys toiling away in their artist garrets as games should be made, but they also have very similar aesthetics and fictional themes, since old heist movies and spy and mystery movies are all close siblings stylistically, and both have awesome multiplayer.
We’re going to set up a nice comfortable space at PAX to play the games with your friends (or enemies), and we’re both rolling out a bunch of new features at PAX that nobody else will have played.
Wow, Anthony Burch, ex-dtoid writer, now at Gearbox, just updated the HAWP blog with this super-kind post. Quote:
In honesty, I would not be surprised if SpyParty and Monaco were the best games being shown at the entire Penny Arcade Expo.
Here’s the map of the show floor where we are located, and you can see there are a bunch of other well-known indies in the immediate vicinity:
I’ll be posting more about what’s new for SpyParty for the PAX build of the game, as I’ve started with this post on the new “bookshelf mission”.
Indie games live and die based on word-of-mouth, so if you think the games are cool and want to support indie game development, do your part!