Archive for the ‘community’ Category.

SpyParty Chat #1 – Seduce, Fingerprint, High-rise, and more!

Hey all!  checker and I decided to try something a little bit different. We had ourselves a conversation about the latest SpyParty features, we recorded it, and then I turned it into a video. We basically stole this idea from the Introversion folks, who do a similar thing for Prison Architect release notes. We mainly talked […]

This Week in SpyParty: Sharing SpyParty’s Arcanum

After a hiatus, we’re back with zerotka posting to the blog! – checker Information is a valuable thing in all areas of life. The government does a great deal of work to keep ‘sensitive’ information from the public, Coca-Cola has a vault for its secret formula, and there are even rumors of secret societies like the […]

Diversity and Inclusivity in SpyParty and the Beta Community

When you’re making an online multiplayer game, you have to worry about the community that builds itself around your game.  In the beginning the worry is, “Will there be a community at all?”  If you’re lucky and don’t screw things up too badly, and people like your game, a community will start growing around it, […]