Archive for the ‘playtests’ Category.

The First Beta Playtest

Late Sunday night, I was looking at the lobby server logs, and saw a login from “rachel” but no logout.  Uh oh, I thought, this must be a bug, since with only 9 people invited into the Early-Access Beta so far, the chance of actually finding another person in the lobby without making a pre-arranged [...]

The Near-Term Early-Access Beta Rollout Plan

I still do not have my $14.26 from PayPal.  But, I have fixed most of the bugs that Jonathan Blow—the first official SpyParty Early-Access Beta invitee—found, so I guess I’m not going to wait for PayPal1 and hope things are working now. There have been a lot of questions here on the blog, on Twitter, [...]

PAX West 2011 Report & Pics

As you may remember, I planned to try to emphasize SpyParty‘s gameplay depth at PAX West 2011 by setting up the booth with three playtest stations (six computers total), each with a different rule for what kind of players could sit down and play.  My booth was a tiny 10×10, so I knew it was [...]

SpyParty’s Indie Friends at PAX West 2011

As I mentioned previously, the SpyParty booth at PAX West 2011 (lucky number 3002) is going to be home to some wacky shenanigans involving various experiments on you, the PAX attendees.  The first is the depth-based-gameplay experiment of having an unlimited time playtest station…will it end in tears? I hinted at the second experiment at [...]

SpyParty at PAX West 2011 – Going for Depth

Beta, what beta?  Let’s talk about PAX West 2011,1 which is now only slightly more than one week away.  Yikes! Once again, SpyParty has a booth, but as evidenced by my previous two PAXes, apparently I have to do it differently each time.  So, here’s the deal this time around… SpyParty has its own booth [...]