Edit: check out the latest manual here.
Okay, here is the slightly infamous Four Page Instruction Manual for playing SpyParty at PAX. I felt like I had to print this because of the one downside of the Depth-first, Accessibility-later development methodology I’m following.
My goal with printing up this document is to save my voice for actually new and interesting conversation. I’m 100% confident I will lose my voice every day, but I’d like it to be from talking to fans about the gameplay, not repeating what the A button does over and over again. I really have no idea whether anyone will read it at all. I’ll report back on Friday.
I’m sorry I didn’t get this up yesterday, not only because it deprived you, the wonderful fans, of a day of plumbing its mysteries, but also because I literally finished it and hit send today, 11 minutes after the absolute latest deadline the printer gave me. I didn’t even have time to read the whole thing. I hope it’s not completely opaque. If I’d put it up yesterday I could have taken feedback and made it better, but as Donald Rumsfeld always said, “You go to PAX with the Four Page Instruction Manual you printed.”
Here is the print-ready PDF, which assumes you can print two-sided, and then you fold it in half to get the four-page booklet.
This document represents a fairly accurate beginner’s view of the state of SpyParty right now. After you play a few times, you start to get to even more depth that I couldn’t fit on here (as if it’s not way too dense already!). Let me know what you think in comments, or if parts are confusing, or if it makes sense.
Here’s a teaser of our booth while under construction this evening:
I’m having the two players face each other, and the big HDTV is duplicating the small HDTV closest to me taking the picture. I’m counting on good sportsmanship from the other player by assuming he or she will not turn around! And, hopefully the crowd won’t yell out spoilers.