Archive for the ‘beta’ Category.

PAX Countdown, Day 12 – Wrestling with Maya

This is one of the continuing PAX Coundown series, if you want all the gory details from the start, you can begin your journey here. Yesterday was all about fighting with Maya, and mostly losing. Maya is the main 3D modeling and animation tool we use,1 and modern characters and the tools to create and […]

PAX Countdown, Day 13 – Drink Events and Animation Offsets

This is the first PAX Countdown post. I am going to try to do a brief post on our progress daily, or thereabouts. I meant to post this in the morning, but then more animation stuff blew up and we had to figure out a workaround.  Whee!!! I leave for PAX West/Prime/Seattle on August 27th. […]

Check Out The New Characters Animating!

We recently revealed the latest five SpyParty characters in the new art style, and now you can see a video of them talking and hanging out in conversations! ZeroTKA did the video in Maya, but with plain old hardware rendering like the game uses, so they’re not quite in the game yet, but you can see […]

SpyParty Chat #1 – Seduce, Fingerprint, High-rise, and more!

Hey all!  checker and I decided to try something a little bit different. We had ourselves a conversation about the latest SpyParty features, we recorded it, and then I turned it into a video. We basically stole this idea from the Introversion folks, who do a similar thing for Prison Architect release notes. We mainly talked […]

This Week in SpyParty: Sharing SpyParty’s Arcanum

After a hiatus, we’re back with zerotka posting to the blog! – checker Information is a valuable thing in all areas of life. The government does a great deal of work to keep ‘sensitive’ information from the public, Coca-Cola has a vault for its secret formula, and there are even rumors of secret societies like the […]