As I mentioned previously, the SpyParty booth at PAX West 2011 (lucky number 3002) is going to be home to some wacky shenanigans involving various experiments on you, the PAX attendees. The first is the depth-based-gameplay experiment of having an unlimited time playtest station…will it end in tears?
I hinted at the second experiment at the bottom of the post…we indies have to stick together, and much like the awesome Firehose Games did for SpyParty last PAX East, this year I’m inviting two other indie games to demo at the booth so fans and press alike can check them out.
For an hour each weekend day morning, a different indie game will take over all 6 playtest stations…
The Unannounced New Hotness from Carbon Games, Saturday, 10am-11am
I can’t say anything yet about what the folks at Carbon Games are going to show on Saturday morning, but they’re the same people who did the PS3’s Fat Princess, so you can be pretty confident it will be a unique and polished experience. They’re going to announce the game sometime early next week, so watch their twitter feed for more information.
Miegakure, Marc ten Bosch’s Brain Bending 4D Puzzle Platformer, Sunday, 10am-11am
Sunday morning, Marc ten Bosch is going to set up the latest build of Miegakure at the booth. My advice is to grab a coffee and get there as soon as you can so you can camp a playtest station, because you will want as much time as possible to try to take your slow and lumbering morning brain from its sleepy 3D existence to its enlightened 4D state.
I’ve blogged about working with Marc before, so maybe you can spot the similarities in this shot I took of him last week…